<aside> 💡 The FAQ pages have been moved to the UModeler X Official Manual. Please refer to the FAQ page and the Trouble Shooting page in the official Manual.

</aside>

Currently, we recommend using Unity's .fbx exporter to extract data worked on in UModeler X into a separate file.

You can find more detailed information on the page below, and it can be downloaded and used directly from the Package Manager.

FBX Exporter | FBX Exporter | 2.0.3-preview.3

We will prepare an export tool that can be used directly in UModeler X in the future.