<aside> 💡 The FAQ pages have been moved to the UModeler X Official Manual. Please refer to the FAQ page and the Trouble Shooting page in the official Manual.

</aside>

<aside> 💡 This error has been resolved as of UModeler X version 0.17.3. If you encounter this issue, please update to the latest version of UModeler X.

</aside>

While using UModeler X, there are occasional instances where the error window below appears and Unity crashes.

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This issue is related to GPU processing delays and can occur even when not using UModeler X. Often, upgrading your installed graphics card drivers to the latest version can resolve the problem.

Below is guides for general solutions related to this issue.

Additionally, it tends to occur more frequently with lower hardware specs, such as GPU memory or GPU performance etc.

Currently, we’re striving to resolve this issue, though it’s proving to be very challenging.

If the issue persists, try enabling the Disable GPU Options feature introduced in UModeler X version 0.17.1. You can find this toggle feature in the Debug group of the Preferences window.

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When Disable GPU Options is enabled, it deactivates the GPU Skinning and Use DXGI flip model swapchain for D3D11 properties found in the Player options of the Project Settings window, reducing the likelihood of this error occurring.

Project Settings > Player > GPU Skinning

Project Settings > Player > GPU Skinning

Projections > Player > Use DXGI flip model swapchain D3D11

Projections > Player > Use DXGI flip model swapchain D3D11