<aside> 💡 The FAQ pages have been moved to the UModeler X Official Manual. Please refer to the FAQ page and the Trouble Shooting page in the official Manual.

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UModeler X | General

What’s UModeler X?

What are the advantages of using UModeler X compared to Blender, Maya, 3ds Max, Photoshop and Substance Painter etc?

What is UModeler X's pricing model?

What are the differences between UModeler X and the original UModeler?

Are there some benefits for the existing UModeler users?

What versions of Unity are compatible with UModeler X for smooth operation?

How can I learn to use UModeler X?

When does the UModeler X open beta end?

I want to uninstall UModeler X from my project.

UModeler X | Editing General

The Unity editor exited with an error dialog that included a message like this: “Failed to present D3D11 swapchain due to device reset/removed…”

I want to take the 3D model data worked on in UModeler X and use it in other tools like Blender, Maya, etc.

I want to apply a lightmap to a model created with UModeler X.

The ProBuilder toolbar and the UModeler X toolbar are overlapping.

How to Remove UModelerX Data from Prefab Assets

What impact does using prefabs with UModeler X data have on post-build performance?

In HDRP and URP scenes, textures appear magenta.